Math games · Kindergarten to 6th grade · Ages 5 to 12
The worksheet is on the table. Your child is under it. And you're not sure how they teach subtraction these days. Snap a photo instead. In about a minute you get practice questions on the same skill with new numbers. You check them. Your child plays them. You see what's going well and what needs work.
7 days free on your first plan, then $9.99 a month. Cancel before day 7 and pay nothing.
The Family Plan fixes all three at once. Your child practices exactly what their class is doing, inside a game, and you never have to teach a method you don't remember.
No printing. No marking. No making up questions at the kitchen table.
Photograph a math worksheet or homework page, up to 2 pages. No sheet? Type or say what they need, like "practice adding to 20".
AI writes up to 15 "twin" questions: same skill, different numbers. You can change the wording, the right answer or the wrong-answer buttons, or remove a question, before you approve.
Your approved questions come first in every game, in the same order as the page. After that they join your child's regular reviews, so the skill keeps coming back.
There are 17 games: racing, rooftop swinging, penalty kicks, a monster tower, a village full of quests and more. Every so often the game pauses for a math question. In the games below, right first time earns stars and a short power-up.
Rally, Swing, Hop, Flight, Snowboard, Penalty, Stack, Climb, Catch, Stunt Bike, Snake, Bubble, Taekwondo, Fighter, Monster Tower, Village Quests and Monster Maker. Their practice follows them from one game to the next.
The 17 built-in games and 1,260 questions cover the early grades: adding and subtracting, missing numbers, money, telling time, shapes, tens and units, word problems and more. Worksheet photos work at whatever level your child's own worksheet is, through 6th grade. So when the class moves on, the practice moves with it.
A tutor sees your child's worksheet once a week. A printed workbook has never seen it at all. The Family Plan works from the worksheet your child actually brought home, on any night you need it.
7 days free on your first plan
$9.99 / month after the trial
or $99 a year (2 months free)
Not ready yet? Let your child try a few games first, free, no account →
7-day free trial. Your first Family Plan starts with 7 days free. You add a card at checkout. Cancel before day 7 and you pay nothing. The trial includes 3 worksheet photos; the full 80 a month start when your plan does.
Or let them try a few games first. Free, with no account and no card. Play tonight and see if your child likes them.
Leave anytime. If the Family Plan isn't for you, cancel anytime from Manage payments in your family account.
No more "how was math today?" "Fine." The parent report shows you:
Want the detail? Download each child's results as a spreadsheet (CSV).
Pick a reward and a target for each child, like a trip to the park for 30 answers right first time. A five-stage bar fills up on the games home and in every game, so they can see how close they are without you saying a word. Only answers right on the first try count, so tapping every button until one is right never moves it.
These games started at home: a dad built them for his own 7-year-old. Now any family can use them, and your child can try a few games free, with no account.
Kindergarten to 6th grade, about ages 5 to 12. The 17 built-in games and 1,260 questions cover the early grades. Worksheet photos work at whatever level your child's own worksheet is, through 6th grade, so the plan grows with them.
About a minute after you snap the worksheet. Check them, approve them, and your child can play them the same night.
The photo is deleted as soon as it's read. Only the practice questions are kept. The details are in our games privacy notice.
Yes. You can edit each question's wording, its right answer and its wrong-answer buttons, or remove it, before you approve. Nothing reaches your child until you do.
Trying a few games free needs no account: type a first name, pick an animal and play. With the Family Plan, every worksheet question is checked and approved by you first, and worksheet photos are deleted as soon as they're read. The details are in our games privacy notice.
Yes. Your first Family Plan starts with 7 days free. A card is taken at checkout, and if you cancel before day 7 you pay nothing. The trial includes 3 worksheet photos; the full 80 a month start when your plan starts. After the trial it's $9.99 a month or $99 a year.
Cancel anytime from Manage payments in your family account.
One photo upload of up to 2 pages counts as one worksheet and makes up to 15 twin questions. A typed or spoken request, like "practice adding to 20", also counts as one. The Family Plan includes 80 a month (960 a year on the yearly plan), then 10¢ per extra worksheet. Worksheet photos are for math only.
No. Twin questions practice the same skill with different numbers, so your child still does the thinking and the homework stays theirs.
Up to 6 players, on every device you sign in on. Each child has their own practice.
The games run in a web browser, so there's nothing to install. With the Family Plan, sign in on each device and your child's questions and progress come with them.
Yes. Your family page has an invite link. A friend who joins with it gets their first month free instead of 7 days. When they start paying, you get a free month: $9.99 off your next bill.
Yes. After you approve a worksheet's questions, you can share them with another parent, say a classmate's family with the same homework. They add the questions to their own games for free, and it doesn't use up any of their 80 worksheets. The share link also gives them a free first month.
Yes. You can download each child's results as a spreadsheet (CSV).
Yes. On the games home you set a reward and a target for each child, for example a trip to the park or choosing Friday's dinner for 30 answers right first time. A five-stage bar shows on the games home and in every game. Only answers right on the first try count, so tapping through the buttons until one is right never moves it.
The best practice is the skill they're learning this week. Snap it, check it, and they can play it before bed.